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3D Modeling
Though my primary skill set is in 3D Animation, I am also proficient in 3D character and environment modeling.
Software: ZBrush, Maya, Substance Painter, Marmoset Toolbag, Unreal Engine.
1. Mako
2. ANIMUS Baby Dragon
3D Character Modeling
Created with ZBrush, Maya, Substance Painter, and Marmoset Toolbag
1. Mako (Original Character)
2. ANIMUS Baby Dragon (See "Films" section under "Work" for more Film Contributions)
Environment Modeling
Created with Maya, Substance Painter, and Unreal Engine
1. The Dragon Monastery (Original Environment)
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